10-23-2024
Spring Wizard » Devlog
This week we released our Alpha build with a playable level and new features.
Progress
Programming
- Implemented end menu and a pause menu with controller support
- Added a rail grinding system for railings in the environment
- Worked with the art team to create a complete sandbox level
- Added a player respawn system after their deaths
- Added particle effects when the player lands on the ground
Art
- Rune stone collectibles are now animated
- Magic scroll added as a new type of collectible, animated
- Updated player character model rig, with 2 new animated tricks
- Polished start/end menu and level selection art
- Designed UI elements for timer, controls, and text pop-ups
- Springboard animation updated
Audio
The audio team has been on break as CS team and Art team try to catch up and provide more feedback for audio.
Challenges
- Programming:
- Merging changes across different branches caused various conflicts that took considerable to resolve
- Implementing UI interactable with controller was difficult
- Cinemachine camera stopped working in the Alpha build, causing camera control to be more jarring
- Art
- Converting Maya assets into fbx files caused issues due to some deformers not translating well in the export. Animations and assets were delayed in delivery because of this.
- Player Animation did not work well on the model as some of the animation is already being handled by Unity.
Next Steps
Programming
- Improve the UI to be fully compatible with controllers, and incorporate the newly completed UI arts
- Polish the rail grinding system to more precisely detect events
- Fix Cinemamachine to avoid camera clipping through the environment
- Implement environment, collectible and character trick animations
Art
We are aiming to add more animations to the player model populate the Alpha level with more interactable assets, including
- Stairs
- Rocks
- Grass
- Skybox
- Breakable barrels
Audio
- Complete the main theme and menu music
See you next week!
Files
MacBuild2.app.zip 43 MB
54 days ago
Get Spring Wizard
Spring Wizard
3D, level based action platformer in which the player relies on a pogo stick as their only method of movement
Status | In development |
Authors | IConcede, XanderCwy |
Genre | Platformer, Puzzle |
Tags | 3D, Fantasy, Indie, Singleplayer, Unity |
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